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- 0.072 + - 세상에 대한 두 가지 믿음
- 0.055 + - A-B Testing의 단점과 개선안
- 0.040 + - 2014
- 0.040 + - A-B testing
- 0.040 + - Multi-armed bandit
- 0.040 + - February 27
- 0.040 + - 디자이너(기획자)가 체화된 인지 관점에서 배울 점
- 0.033 + - Kent Beck
- 0.033 + - November 26
- 0.033 + - Cynthia Andres
- 0.033 + - 2004
- 0.028 + - Design
- 0.020 + - 사용자 중심과 인간 중심
- 0.011 + - 1차 시각 피질
- 0.011 + - Morphological computation
- 0.011 + - Interactive design
- 0.011 + - Epistemic action
- 0.011 + - Distributed functional decomposition
- 0.011 + - Mental rotation
- 0.011 + - Data visualization
Negative matches
- 0.100 + - Lean UX process
- 0.062 + - Agile software development
- 0.026 + - 사용자 경험이란
- 0.017 + - 디자인이란 서로를 이롭게 연결하는 것
- 0.017 + - 몸의 움직임을 활용한 입체 음향
- 0.017 + - Supersizing the Mind: Embodiment, Action, and Cognitive Extension (Philosophy of Mind Series)
- 0.017 + - Designing and Engineering Time
- 0.017 + - Larry Tesler
- 0.017 + - Law of the conservation of complexity
- 0.017 + - Out of Our Heads (Book)
- 0.017 + - Computational thinking
- 0.017 + - Designing for Interaction
- 0.014 + - Cognitive co-processor
- 0.012 + - The Extended Mind
- 0.006 + - User interface
- 0.005 + - Universal Methods of Design
- 0.005 + - Steven Seow
- 0.005 + - Alva Noë
- 0.005 + - 2009
- 0.005 + - 이정모